Greetings and salutations!
Before I begin, let me note that the GameDev.net "Week of Awesome" competition has begun, and that I'm entering! As a result, expect to see daily blog posts during this week, detailing my journey through the competition; I intend to post the first such entry later today/early tomorrow morning, by my time (GMT+2).
On a related note, I've updated the "Projects" page (see the button in the menu-bar above) to support multiple projects. Specifically, each project now has its own page, with the "Projects" page providing buttons to lead readers to those.
Naturally, A Door to the Mists remains the main project, and is displayed both on the "Projects" page and on its own page.
As my Week of Awesome entry doesn't yet have a name--indeed, at time of writing it doesn't even have a solid concept!--its page is currently just titled "Week of Awesome IV", although this will likely change once I do have a name for it.
For this week's screenshots, a look at some lore-entries. The text and images may not be final--I want to go back over them before I decide.
The title of this post is "Closer, Ever Closer..."--and indeed, I feel that I am creeping ever closer to the completion of this first level. As with the past two weeks, this week's progress was somewhat of a miscellany:
Monday, August 8. 2016
Closer, Ever Closer...
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