Summary:
In which audio matters move forward; the matter of a lawyer sees further discussion; a "metroidvania upgrade" is further revised; and NaNoRenO continues.
Greetings and salutations!
This week's screenshot is an animated gif, showing a further revision to the "grab" "metroidvania upgrade":
The week just past was a fairly light one, I think:
To start with, things are, I believe, moving forward in the matter of contracting those certain pieces of audio that I previously mentioned, as the first audio-files came in today! That said, I have requested revisions there, and am currently awaiting the audio-engineer's response.
As to the matter of the lawyer, talks continue--right now we're trying to arrange a meeting between us.
As to the game itself, I believe that I made just one change in the week just past: I once again revised the "grab" "metroidvania upgrade"--as shown in the animated gif above.
I think that I mentioned in last week's blog-post that I had previously been dissatisfied with the way in which objects would at times push the player around when dragged. But conversely, my initial solution of allowing the player to pass through such objects was likewise dissatisfying, as I felt that it trivialised draggable obstructions.
So, what I did in the week just past was to undo that initial solution, and then rework the way in which dragged objects moved.
Specifically, they now move not towards a point behind the player, but towards the player's location--up to a certain distance. Beyond that distance, they instead move
away from the player.
This means that objects so dragged tend to stop at roughly that certain distance--and when the player approaches, move back.
And this, I find, feels a lot better to play with than did either of the previous approaches! ^_^
As to NaNoRenO, progress was made there, I do feel! Indeed, I believe that most of the currently-intended art is in place; ambient audio has been selected for the extant scenes; audio has been added to the UI; some work has been done on the implementation side of things; and perhaps more besides!
That then is all for this week--stay well, and thank you for reading! ^_^