Greetings and salutations!
First of all, the judging for the Week of Awesome competition is in! I came in sixth place out of sixteen (technically seventh out of seventeen: the organiser entered, but was of course excluded from any prizes or official placing). While I'm not entirely happy with my performance there, I'm not entirely unhappy either, and it's given me somewhat to think on for future jams, I believe.
I intend to write up a post-mortem for my entry soon--I'm pretty much waiting for one judge's feedback before I do, I believe.
This week has been largely devoted to work on the sounds of A Door to the Mists, so I don't have much visual progress to show. As a result, in place of this week's screenshot, let me share a little of the game's current--very much work-in-progress--soundscape. It's not a full, uncut recording, for which I apologise: there are a few sounds that I'm not sufficiently happy with that I'm content to include them here, and there are a few sections that I chose to skip over.
I've decided to try a slightly different approach to this week's blog entry than I've been using thus far: I've felt that the simple listing of progress was perhaps a little boring, so I'm going to attempt a slightly more "narrative" style: