Summary: In which time off continues; a lawyer is spoken with; the urge to develop grows stronger; an experiment in perspective is conducted; some concept-work (and a bit of writing) is done; the flow of a level is considered; an idea towards a technical issue is had; enemies may break breakables; and one more publisher-response is received.
Greetings and salutations!
This week's screenshot is an animated gif, showing some experimentation with rendering perspective:
The week just past was another one of time off--but (as the above gif may suggest), also one in which I started to get back into development:
Continue reading "A Tilted View" »
Monday, May 22. 2023
Waiting, Resting, and Considering
Summary: In which the wait continues; one response is received; a matter of the camera-view is considered; and concept-work is done on certain moons and their solar-system.
Greetings and salutations!
As I mentioned last week, I believe, I'm taking a bit of time off at the moment, and as such there is no screenshot in this post.
However, I did want to take a moment to give a quick update:
Continue reading "Waiting, Resting, and Considering" »
Greetings and salutations!
As I mentioned last week, I believe, I'm taking a bit of time off at the moment, and as such there is no screenshot in this post.
However, I did want to take a moment to give a quick update:
Continue reading "Waiting, Resting, and Considering" »
Monday, May 15. 2023
A Respite at a Milestone
Summary: In which a milestone is reached; bug-fixes are made along the way; and a bit of a rest is called.
Greetings and salutations!
This week's screenshot shows, not a view of the game itself, but of an excerpt from an email that I sent out in the week just past...
As you can see, the week just past contained a major milestone, I feel! ^_^
Continue reading "A Respite at a Milestone" »
Greetings and salutations!
This week's screenshot shows, not a view of the game itself, but of an excerpt from an email that I sent out in the week just past...
As you can see, the week just past contained a major milestone, I feel! ^_^
Continue reading "A Respite at a Milestone" »
Monday, May 8. 2023
The Build-Breaking Bug
Summary: In which pitch-preparation calls for various fixes; a technical issue interferes with the game-specific content system; and the dragon boss-fight sees work.
Greetings and salutations!
This week's screenshot comes not from the game itself, but rather from its (non-public) demo-page on itch.io:
The week just past was... well, one primarily of patching up various things in preparation for pitching, I feel!
Continue reading "The Build-Breaking Bug" »
Greetings and salutations!
This week's screenshot comes not from the game itself, but rather from its (non-public) demo-page on itch.io:
The week just past was... well, one primarily of patching up various things in preparation for pitching, I feel!
Continue reading "The Build-Breaking Bug" »
Monday, May 1. 2023
Sounds Good!
Summary: In which a wait continues; another wait ends--and thus brings new audio; demo-packaging has begun; the pitch looms; and a boss-fight is (in part) prototyped.
Greetings and salutations!
This week's screenshot shows (in part) a start to the prototyping of a new boss-fight:
The week just past was a fairly active one--and one that brought a significant milestone--I feel:
Continue reading "Sounds Good!" »
Greetings and salutations!
This week's screenshot shows (in part) a start to the prototyping of a new boss-fight:
The week just past was a fairly active one--and one that brought a significant milestone--I feel:
Continue reading "Sounds Good!" »
Monday, April 24. 2023
Spells of Damage and Protection
Summary: In which the lawyer-wait continues; the matter of the audio-engineer sees movement; more combat-spells are prototyped; the save-game pack is made; save-games hold additional data; bugs are found and (mostly) fixed; and the "Testing Realm" is tweaked.
Greetings and salutations!
This week's screenshot is once again an animated gif, showing a new combat-spell prototype:
The week just past was a fairly active one, I feel!
Continue reading "Spells of Damage and Protection" »
Greetings and salutations!
This week's screenshot is once again an animated gif, showing a new combat-spell prototype:
The week just past was a fairly active one, I feel!
Continue reading "Spells of Damage and Protection" »
Monday, April 17. 2023
A Straightbackward Weapon
Summary: In which waiting continues; mana-charging acquires an effect; a "realm" for prototyping is made; two new combat-spells are there prototyped; a save-game pack is begun; and a bug is fixed.
Greetings and salutations!
This week's screenshot is an animated gif, showing a new testing-module created in the week just past:
As you may gather, the week just past was less fallow than those previous!
Continue reading "A Straightbackward Weapon" »
Greetings and salutations!
This week's screenshot is an animated gif, showing a new testing-module created in the week just past:
As you may gather, the week just past was less fallow than those previous!
Continue reading "A Straightbackward Weapon" »
Monday, April 10. 2023
Continuing Motion
Summary: In which waiting continues (in part due to a delay); a bit more saving-and-loading is implemented; intentions regarding said wait are outlined; and another matter keeps me busy nevertheless!
Greetings and salutations!
This week's screenshot shows a moon, just after having been properly loaded to its former position:
The week just past was again a slow one, one primarily of waiting. But even so, and even with NaNoRenO done, I wasn't idle I feel!
Continue reading "Continuing Motion" »
Greetings and salutations!
This week's screenshot shows a moon, just after having been properly loaded to its former position:
The week just past was again a slow one, one primarily of waiting. But even so, and even with NaNoRenO done, I wasn't idle I feel!
Continue reading "Continuing Motion" »
Monday, April 3. 2023
A Meeting and a Game-Jam
Summary: In which a meeting is set with a lawyer; submission from the contracted audio-engineer is awaited; and NaNoRenO concludes, and my associated jam-game is done!
Greetings and salutations!
This week's screenshot is... not actually a screenshot of Moons in Crystal! Instead, it's a screenshot of my NaNoRenO project, a short, branching, narrative-poem visual novel called "Into the Aether"!
The reason for there being no Moons in Crystal screenshot this week is simple: it was a very slow week for that project:
Continue reading "A Meeting and a Game-Jam" »
Greetings and salutations!
This week's screenshot is... not actually a screenshot of Moons in Crystal! Instead, it's a screenshot of my NaNoRenO project, a short, branching, narrative-poem visual novel called "Into the Aether"!
The reason for there being no Moons in Crystal screenshot this week is simple: it was a very slow week for that project:
Continue reading "A Meeting and a Game-Jam" »
Monday, March 27. 2023
A Softer Grab
Summary: In which audio matters move forward; the matter of a lawyer sees further discussion; a "metroidvania upgrade" is further revised; and NaNoRenO continues.
Greetings and salutations!
This week's screenshot is an animated gif, showing a further revision to the "grab" "metroidvania upgrade":
The week just past was a fairly light one, I think:
Continue reading "A Softer Grab" »
Greetings and salutations!
This week's screenshot is an animated gif, showing a further revision to the "grab" "metroidvania upgrade":
The week just past was a fairly light one, I think:
Continue reading "A Softer Grab" »
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