Summary:
In which various audio-effects are made; attendant implementation is done; the list of audio to be made grows a bit; and some effects prove tricky for me.
Greetings and salutations!
This week's screenshot is... well, it's a waveform of a sound-file: The work of the week just past remained primarily given to the game's audio. As such, I fear that this week I don't have a visual change that makes for a good screenshot! (But I didn't want the post to go with
no screenshot...)
As noted above, the week just past was once again pretty much an audio week, with just a few other things being done besides:
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