Summary:
In which the "Panda3D Beginner's Tutorial" is at last complete; a link to it is given; and more thought is given to handling non-mouse GUI-inputs in A Door to the Mists.
Greetings and salutations!
For this week's screenshots, a look at the game that's built up in my "Panda3D Beginner's Tutorial":
Once again, the week just past was eaten up by work on the "Panda3D Beginner's Tutorial"--but this time, I actually completed it!
This tutorial was a project that turned out to be much larger and more draining than expected. I'll confess that I'm happy that it's done! Indeed, although I finished on Friday, and thus could perhaps have worked on Saturday, I decided to take that day (more or less) off as I was feeling rather fatigued.
Still, I think that I'm glad that I embarked upon writing my "Beginner's Tutorial"--especially as I've already had some rather positive feedback on it! ^_^
As to the tutorial itself, I've added an entry for it on the "Projects" page of this website. For the sake of convenience, should you want to read it, let me also link to it here:
https://arsthaumaturgis.github.io/Panda3DTutorial.io/
Regarding A Door to the Mists, I've been giving more thought to how I might handle alternative input-methods (e.g. gamepads) in the UI. It's looking tricky, but I have some thoughts as to how I might approach it, at least.
That then is all for this week--stay well, and thank you for reading! ^_^