Summary:
In which an encounter-image is painted; a character gains an individual model; a level is made to feel "occupied"; sources for codex-entries are assigned; a moon is (demo-)completed; another moon is begun in earnest; a signpost is added to a level; a new "death effect" is added to an enemy; a bug in mapping is dealt with; "unique selling points" are drafted; and "swordtember" continues.
Greetings and salutations!
This week's screenshot shows a new image for the encounter with the second arcanist of the Arcane Moon:
The week just past was a fairly varied one, I feel! There was level-building, detail-work, painting, bug-hunting and even some minor effects-work!
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