Summary:
In which a demo is completed; an NPC is animated; two codex-entries are become acquirable; in-game text is written; a splash-screen is added; a planet gains topography; points of interest are placed on planets; a planetary puzzle is made; a map gains icons; an ability-icon is polished; linear-traps gain dust-puffs; and a bunch of bugs are fixed.
Greetings and salutations!
This week's screenshot shows a (demo-)point-of-interest on the surface of a planet!
The week just past was... a busy one! A week of polishing, and of bug-fixing, and of finishing:
Continue reading "Fixing and Finishing" »