Summary:
In which various audio-effects are made; attendant implementation is done; the list of audio to be made grows a bit; and some effects prove tricky for me.
Greetings and salutations!
This week's screenshot is... well, it's a waveform of a sound-file: The work of the week just past remained primarily given to the game's audio. As such, I fear that this week I don't have a visual change that makes for a good screenshot! (But I didn't want the post to go with
no screenshot...)
As noted above, the week just past was once again pretty much an audio week, with just a few other things being done besides:
For the most part, as I recall, I spent the week just past in the making and integrating of various audio-effects. There were effects made (or updated) for all of UI elements, environmental occurrences, and enemies and NPCs. (So many effects for enemies! ^^; )
And along with this, there were again various bits of attendant implementation.
What's more, the list of sounds to be made grew a little--despite a few items actually being removed from the list--as I discovered a few things that I'd previously not noticed as calling for audio.
As to the sounds themselves, for the most part I think that I'm content with the audio that I've thus far been producing--at least for my current purposes: the resultant effects may not be ideal (although I do like some), but they should, I hope, serve for pitching.
(That said, should the game receive publisher support and thus funding, I do intend that much--perhaps even all!--of this audio be replaced by the work of an expert!)
Alas, however, there have been a few sounds that have proven difficult for me to produce; in those cases I might end up searching for royalty-free audio to include!
And as per usual, there were a variety of things done in the week just past that don't seem worth detailing here: there was a non-audio bug-fix, the removal of some defunct audio-related code, a quick re-exportation of levels due to a minor oversight, and more besides!
That, then, is all for this week--stay well, and thank you for reading! ^_^