Summary:
In which a pitch-deck is updated--and near-completed; press-kits are attended to; a hidden page is added to itch.io; and steps towards legal support are taken.
Greetings and salutations!
This week's screenshot shows a new page from my pitch-deck!
The week just past was another week of pitch-preparation--and one in which a few salient steps were made, or so it feels to me:
To start with, and as partially shown above, more work was done on the pitch-deck in the week just past!
As I recall, a guestimated timeline was added; the above-screenshotted page was inserted; a link to the demo was included; and various other things were changed, added, or deleted.
And indeed, barring one minor uncertainty (that being whether I should in fact keep that guestimated timeline, or leave it out as overly vague...) I believe that the pitch-deck is now done! ^_^
Furthermore, in the week just past I dealt with the game's "press-kit", and updated my "overall" press-kit. If you're interested in seeing the former, you should it at the link below (and the latter from a link thereon):
http://thaumaturge-art.com/press/sheet.php?p=moons_in_crystal
And if I recall correctly, I thence added the above link to both my pitch-deck and my pitch-message.
On a similar note, I updated my page for the game on my website, in all of text, screenshot, and inclusion of the trailer.
Near the start of this blog-post, you may have noted my mention of a link to the game's demo. Now, I should note that the demo hasn't yet been built! I have a few more things to do there, I do feel!
However, what I
did get done was the making of a page for the demo on Itch.io. It's "restricted", as I don't intend for the demo to be public, but it should provide both hosting for and a nice setting in which to encounter the demo.
Here's a glimpse at what I have there (with some of itch's UI at the top):
With that page done, I then added its URL as the demo-link both in my pitch-deck and in my pitch-message.
And finally, I took some (shaky ^^; ) first steps towards a matter that has, I will confess, been daunting me a little: the seeking of a lawyer(/legal firm).
In short, there are various matters on which I could potentially use legal advice. Most proximally, I intend, a matter of IP transferral, and perhaps some contract examination for the audio-work that I still mean to get done. But if pitching goes well, in the future I may further want someone to aid me in contract negotiation, and beyond that, in handling contracts for taking on new team members...
But the thing is, I have had little experience with lawyers, and was rather anxious about how to choose well.
To this end, in the week just past I asked some advice on the matter from a game-dev forum. There, I was more-or-less told, if I have it correctly, to simply contact some firms and see how I feel about them and whether they seem to know what they're talking about--albeit with the caveat of looking for firms that specialise in game-dev!
And I have found two local firms that seem to include game-dev law amongst their services!
So, I have it in mind to this week reach out to one or both of those firms. I am a bit nervous--wish me luck! ^^;
(And there may be other things done in the week just past that I'm forgetting! ^^; )
That, then, is all for this week--stay well, and thank you for reading! ^_^