Summary:
In which the pitch-deck is finalised and uploaded; the pitch-message is updated; a template for pitch-emails is made; a touch-up is made to the demo's itch-page; some new bugs are discovered and (I believe) fixed; and a new side-project is begun.
Greetings and salutations!
This week's screenshot shows an excerpt from my template for pitch-emails:
The week just past was a bit of an odd one for me--not entirely in a bad way!
The start of the week was fairly straightforward: I finalised and uploaded my pitch-deck, updated my pitch-message, and at last put together a template for pitch-emails--that last complete with images both static and animated! What's more, I reworked the buttons that I have on the demo's itch-page.
I also, alas, discovered some new bugs in the game. (The Aethereal "metroidvania upgrade" has been such a font of them! ^^; ) These I attended to, and I believe that I have them fixed!
During the later part of the week, however, I was called away on a family matter, and thus no significant work towards the pitch was done.
However, it did allow opportunity to work on a certain side-project...
You see, on the first of this month "
NaNoRenO]" began--a month-long game-jam in which visual novels are made. And this year I intend to enter! Specifically, I intend to make a branching narrative poem.
And I thus used some of that time away to write and concept for this project.
Conversely, during time back home I then worked on the (simple) framework of this visual novel (implementing it in Panda3D, as per usual), and I believe that I have that largely done.
Here below you should then see a short gif--albeit with only stand-in art--showing the game's structure and a bit of (since-revised) text:
And there may be things done in the week just past that I'm forgetting!
That then is all for this week--stay well, and thank you for reading! ^_^