Summary:
In which a milestone is reached; bug-fixes are made along the way; and a bit of a rest is called.
Greetings and salutations!
This week's screenshot shows, not a view of the game itself, but of an excerpt from an email that I sent out in the week just past...
As you can see, the week just past contained a major milestone, I feel! ^_^
In short, at last I sent out my first wave of pitches for
Moons in Crystal!
Not without a little bit of development done, I will say: testing with the builds uncovered a few more bugs that I felt called for fixing. (And one that I probably could have left, but that was a nuisance and proved fairly easy to deal with.)
As to the pitches, they were not all done by email--about half, I think, were handled that way, being naturally those to publishers that gave email addresses as their means of contact for pitches. The remaining publishers instead presented on-site forms, and so I used those to pitch to them.
And indeed, I have already received my first three answers--declines, as one might expect from so speedy a reply.
And so, now we wait...
In the meanwhile, I'm taking a bit of a break: It's been a long road thus far, and with other things besides draining energy on my end. And conversely, I happen to have my mother visiting for a little while! So, for a likely-short but undetermined period, I'm taking this as a moment in which to rest...
... Although I've been already thinking about certain elements of the project that I might work on next... ^^;
(As such, there may or may not be a blog-post next week--although there will likely enough be one the week after, I imagine!)
That then is all for this week--stay well, and thank you for reading! ^_^