Greetings and salutations!
Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although I'll confess that I didn't manage to finish quite everything that I had wanted to.
First, however, a screenshot showing some of the game's current state:
Not terribly pretty just yet, but early days (I hope). You can see some of my little prototype level, and the two enemies thus far implemented--the further, taller enemy shoots at range, while the smaller, spidery fellow attacks in melee.
So, what did I get done today?
Continue reading "Week of Awesome V: Day 2: Strange Creatures" »