Greetings and salutations!
This is, for me, the final day of the jam; thus, what I've completed today is intended to be my final submission...
First, once again, a screenshot showing some of that final submission:
So, what does that submission include?
Continue reading "Week of Awesome V: Day 6: The Tower of Chains" »
Saturday, August 12. 2017
Week of Awesome V: Day 5: A Little Magic
Greetings and salutations!
Today was pretty productive, I do feel! Once again, I didn't get done quite as much as I might have liked, but nevertheless feel that I got a fair bit done.
First of all, a screenshot, showing the main menu (and the title that I've selected for the game):
So, what was done today?
Continue reading "Week of Awesome V: Day 5: A Little Magic" »
Today was pretty productive, I do feel! Once again, I didn't get done quite as much as I might have liked, but nevertheless feel that I got a fair bit done.
First of all, a screenshot, showing the main menu (and the title that I've selected for the game):
So, what was done today?
Continue reading "Week of Awesome V: Day 5: A Little Magic" »
Friday, August 11. 2017
Week of Awesome V: Day 4: Strange Crystals
Greetings and salutations!
Today was fairly productive, I feel! To start with, some screenshots showing the current state of the game:
As to specifics, read on:
Continue reading "Week of Awesome V: Day 4: Strange Crystals" »
Today was fairly productive, I feel! To start with, some screenshots showing the current state of the game:
The three powerups thus far implemented--from left to right, I believe: A "spread-fire" weapon, health, and a "charging blast" weapon.
Some of the current state of the game--note the three enemies, the health bar, and the new texture on the level-geometry.
As to specifics, read on:
Continue reading "Week of Awesome V: Day 4: Strange Crystals" »
Thursday, August 10. 2017
Week of Awesome V: Day 3: Links of Iron
Greetings and salutations!
Today was a fairly productive day, I think--although I'm starting to feel a little behind my preferred schedule. The end of the week is creeping closer...
As to a screenshot, have a GIF showing the new chains in action (albeit with some cuts; the process is rather longer in-game):
Continue reading "Week of Awesome V: Day 3: Links of Iron" »
Today was a fairly productive day, I think--although I'm starting to feel a little behind my preferred schedule. The end of the week is creeping closer...
As to a screenshot, have a GIF showing the new chains in action (albeit with some cuts; the process is rather longer in-game):
Moving level-chunks and disintegrating chains for a game-jam.#gdnjam #gamejam #gamedev pic.twitter.com/nYcJv98N4P
— Ian Eborn (@EbornIan) August 10, 2017
Continue reading "Week of Awesome V: Day 3: Links of Iron" »
Wednesday, August 9. 2017
Week of Awesome V: Day 2: Strange Creatures
Greetings and salutations!
Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although I'll confess that I didn't manage to finish quite everything that I had wanted to.
First, however, a screenshot showing some of the game's current state:
Not terribly pretty just yet, but early days (I hope). You can see some of my little prototype level, and the two enemies thus far implemented--the further, taller enemy shoots at range, while the smaller, spidery fellow attacks in melee.
So, what did I get done today?
Continue reading "Week of Awesome V: Day 2: Strange Creatures" »
Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although I'll confess that I didn't manage to finish quite everything that I had wanted to.
First, however, a screenshot showing some of the game's current state:
Not terribly pretty just yet, but early days (I hope). You can see some of my little prototype level, and the two enemies thus far implemented--the further, taller enemy shoots at range, while the smaller, spidery fellow attacks in melee.
So, what did I get done today?
Continue reading "Week of Awesome V: Day 2: Strange Creatures" »
Tuesday, August 8. 2017
Week of Awesome V: Day 1: Chains and Invaders
Greetings and salutations!
Once again, the "Week of Awesome" has come around, and once again I mean to enter!
The themes for this year are, I believe: "Chain Reaction", "Assassination", "Castles", and "Alien Invasion".
Continue reading "Week of Awesome V: Day 1: Chains and Invaders" »
Once again, the "Week of Awesome" has come around, and once again I mean to enter!
The themes for this year are, I believe: "Chain Reaction", "Assassination", "Castles", and "Alien Invasion".
Continue reading "Week of Awesome V: Day 1: Chains and Invaders" »
(Page 1 of 1, totaling 6 entries)